P4

The game!

Game download
https://drive.google.com/drive/folders/1yJYeu2Bnw0FNu50BUg08GXIFdUyXtWDF?usp=sharing


 Most of the assets within the game are physics props as each asset has an assigned mass and attraction to other assets with different masses like the planets and asteroids the planets have a large mass compared to the asteroids and so the asteroids are attracted to them and orbit them based of the mass of the planets around them.

Our dynamic props are the collectable stars that you can collect using the spaceship to ram into them after making contact with the stars they disappear and are added to your score.






Get Tim Home feedback
Enjoyment rating
Kyle’s group: 7/10
Josh’s group 6.5/10
Callum’s group 6.5/10
Evan’s group 6.5/10
Jade’s group 7/10

The errors found by the testers were that some stars would only be collected when hit head on, after death you can still control the ship and that there was a collider issue with asteroids were you would die before they hit you.
To improve the game the testers thought it would be good to add a distance meter to show your progress or how far you have gone, a high score so you have something to aim for and beat, variable planet sizes and a timer. Overall the found the game quite satisfying when playing and when you got the flow of the game it was fun but when you crashed or spun off somewhere you didn’t want to go that it became quite annoying but that added to wanting to play it more.




I believe our group worked pretty well at the start of the production process and working down the list of tasks we had making sure that things were getting checked of and logged into Trello and the gank chart and tasks were being completed to the rest of the teams knowledge but as we drew nearer to the end of the schedule communication was slightly dropped and we were focusing on tasks trying to get the game to as complete to the initial design as we could before the schedule. 

I feel our game did cater to the target audience of the endless runner genre as it had the same elements that were assessed from other endless runners from the market like the flow and constant movement as well as the satisfaction.

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